Room · 3D

Room: W D H (cm)
Objects
Views
Presets
Top — X/Z
X →
Z ↓
Front — X/Y
X →
Y ↑
Side — Z/Y
Z →
Y ↑
Isometric
Stereo Techniques
Adds mics relative to the first source in the scene.
Positions and angles are standard starting points — adjust in the Properties panel as needed.